The missions could have been longer as well with some exploration involved, more dialogue, interaction with enviroment etc. The idea and setting are nice, unfortunately the game is frustrating. Very frustrating considering that the border is an "invisible wall" that the enemies can pass freely and avoid your attacks.Īnother thing on that level- the UI on the bottom left of the screen covers the playing area! A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. A little more space to the left and I would have gotten out of many tight spots. Description: Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry. Sometimes there is little space to manuever. I'm currently at the level where you have to defend against some invaders. The ending of Hammerfight sounds extremely similar to the crypso situation of Vangers, which connects it to Perimeter.Indeed, visibility seems to be on of the biggest issues here.Īlso, maps are too small and with allies flying like crazy sometimes they get even smaller.Īllies sometimes charge at the enemy that you're fighting and hit you as well. Aim for the head, and try to hit them with a slashing motion rather than hitting them straight, damaging the abdomen trough their head. A main link between Hammerfight and Highfleet is that the House of Sayadi exists in both games. 1 Answer Sorted by: 6 To kill the Night Lights, you should avoid hitting the abdomen at all cost. A diegetic interface is when a games interface elements exist In-Universe. Humanity lives in a feudalistic state for some reason. Every button on your 200 controller affects something in the cockpit. Elaat is either sealed off from other dimensions completely or partially due to the event of Vangers. The colonists probably had memories of Earth and carried these styles over. This explains the real world influences of Highfleet, such as Imperial Russian uniforms, Tsarist/Soviet era ship names and Arabic/North Africa culture, aesthetics and city names. Audio feature State Notes Separate volume controls: Surround sound. Highfleets world, Elaat, is probably a dimension that humans from Perimeter colonized. And hammerfight is probably in the same universe as Perimeter and Vangers. Highfleet was confirmed by a developer to be a prequel to Hammerfight. Sadly it worked on the humans as well, so their dna merged with the crypsos to make weird human alien hybrids. The humans left behind were losing the war against the crypso, so they deployed a dna bomb which would decompose the dna of its victims. Humans then had to close the Psychosphere to some degree, either fully or only to the worlds with crypso infection. Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. Despite the humans advanced weapons these aliens are messing them up and spreading to other worlds quickly. However they f-ed up because an alien lifeform there, Crypso, is extremely powerful. Game 2 : Vangersĭuring or after the event of Vangers, humans open a portal to an alien world. And another wants to build an intergalactic, Combine from HL2 style empire. Different factions arise and fight over what to do, one group wants to keep fighting and go further to find a better dimension to live in peace, other one wants to retreat and go home. It spawns monsters when negative thoughts are present in humans. However, the Psychosphere reacts to subconscious thought. Hammerfight, Perimeter, Vangers, and Highfleet are different dimensions. Humans invent interdimensional portal travel via "Psychosphere" around the late 90s, basically a travel network between dimensions. Ill get into more detail about this below. These 3 games, and Highfleet, probably take place in the same universe due to links between them. Hammerfight, Perimeter and Vangers were all published by KranX. Intuitive mouse control Realistic physics, breakable objects Great storyline High. Obviously spoilers, so beware The shared universe Hammerfight - Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse.
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